Author Archive for Chris Bell


Top 10 Anime Live-Action Adaptions that MUST Happen

I’m sure that by now you all know that there is a Cowboy Bebop live-action movie in the works, and that Matrix star Keanu Reeves is attached to the project. Some of you may also know that Spider-Man himself, Tobey Maguire, is producing and possibly starring in an adaption of the eighties classic Robotech. Even Steven Spielberg wants to get in on the action; he has expressed interest in doing Ghost in the Shell, in 3D!

Well, while reflecting on how amazing these anime are and how awesome  live-action versions of them could be, I realized that there are quite a few more anime deserving of being brought to a wider audience via the big, silver screen. So, here is the fruit of much labor: the Top 10 Anime Live-Action Adaptions that MUST Happen.

Continue reading ‘Top 10 Anime Live-Action Adaptions that MUST Happen’


Breaking the Silence… (on your codec)

… I send this signal back:

“Snake…? Snake….? SNAKE!”

This link. Click it.

That is all…

Continue reading ‘Breaking the Silence… (on your codec)’


09/09/09 – Sweet Dreams

10 years ago today, one of the greatest gaming consoles ever made its debut. The Sega Dreamcast was a fine system for its time, innovative and comparable to any other system of its generation (PS2, GC, and XB). There are several reasons why the Dreamcast ultimately failed and forced Sega to restructure itself. The most notable causes include the release of the PS2, Sega’s mishandling of the Saturn and the late Genesis add-ons, and the chronic delays of just about every major high profile title that was due to the system (including Resident Evil: Code Veronica, a Star Trek title, and of course, Shenmue I and II). Despite these horrid blots on the system’s past, it has managed to remain dear in the hearts of many gamers – especially Dreamcast owners.

There are few “retro” systems that see regular play nowadays. As awesome as Goldeneye64 was back in the day, the number of people openly raving about how often they still boot it up has dwindled considerably. I personally have not yet met a Dreamcast owner that does NOT at some point hook this gem up and play something. I would if certainly have my own up and running if it could actually run – my disc motor is busted ;(. The Dreamcast had a superb line up of classic games that deserve to be played even now: Soul Calibur, Chu Chu Rocket, Shenmue, Sonic Adventure, NFL 2k1, NBA 2k1, Ready 2 Rumble Boxing, Power Stone 2, Crazy Taxi…

Sure, several of those titles have managed to live on on other consoles. Others have thrived on other consoles. There are even a few that are available online on services like GameTap and XBL. But, it’s just not the same. I want my DC controller in my hands. After all, Microsoft ripped of its XB controller design from the DC – don’t lie to yourself, it’s true, I distinctly remember the designers admitting the inspiration in an issue of EGM. Many things about online gaming we take for granted today, Sega was toying with through the DC – hell, Sega had online gaming on its Genesis. No, if we are to live our lives with no Dreamcast 2, then we at least deserve to get roms through the Wii Virtual Console, XBL, and the PSN Store. We deserve to see DC franchises revived on the current-gen consoles, re-imagined and updated.

Damnit… We deserve Shenmue 3!

Today, fly your flags at half-mast and honor the Dream…


Game Review – Batman: Arkhum Asylum

First, let me say that if you have not yet added this title to your collection, or, at the very least, you have not yet played the game or the demo, SHAME ON YOU!

“Why,” you may ask?

Because this game is really, really fun. Because the story is engaging from beginning to end. Because Joker is amusing every time he gets on the PA system. Because Harley Quinn is quite fine in her new uniform…

Why should you play this game?

Because you get to BE Batman.

I wrote a quickie review last week on A Tokin 4 Your Thoughts; read it for the short, to-the-point assessment of the game. If you want my final thoughts on the overall experience, read on, my friends: Continue reading ‘Game Review – Batman: Arkhum Asylum’


The Hero of Art and Time

The Design Inspiration has this gallery of awsome artwork reimagining Link and the rest of The Legend of Zelda world. I must say, each piece is really good. There are several that would make great desktop wallpapers, posters, or prints.

My favorite is this:

If Nintendo were to ok a Zelda movie, this must be the onesheet.

If Nintendo were to ok a Zelda movie, this must be the onesheet.

Check out the link and pick out your favorites. Shout out to Kotaku for the links and such.


G.I. Joe: The Rise of Cobra – Movie Reveiw

Let’s get this straight up front: Marlon Wayans is NOT a pain in the ass in this movie. And the movie is actually good.


Did I just say that this movie, the one that obviously screwed up every iconic image Hasbro’s Joe line has, was good? Why yes, yes I did. Cobra Commander’s mask sucks just as hard on the big screen as it does on the figures and their box art, Destro never actually wears that damned mask he seems to cherish so much in those trailers, Cover Girl is limited to a cameo appearance (one she sadly could have done without if you ask me), the Baroness is not as badass as she really could be (for plot reasons), and those Vipers are too hard to kill ( and the only reason they exist is for the Joe’s to kill while looking awesome in the process); yet, somehow, Stephen Sommers managed to do what Micheal Bay did in 2007 with Transformers: he made the Joes viable silver-screen stars.

Those of you familiar with my review style know I use a basic 5-point system. For the sake of doing this movie justice, I’ll get right to the point: Score -1.5 for overuse of generally good FXs that stood out because they were used so much, for action shots involving Ray Park’s Snake Eyes being too tight, too short, or too dark for Ray’s talent to really shine on screen, for Marlon Wayans still coming across as awkward despite playing a decent Ripcord, and for a fairly weak ending that, after about 1 hr. 45 min. of no Cobra Commander at all, finally sees some hope for a promising sequel that will probably have an equally stupid subtitle.

Just a 1.5 points? Just 1.5 for no Cobra Commander? Well, I can’t punish the movie because the toys suck (and they do, let no one tell you otherwise). Seriously, this movie does way more right than wrong, and CC’s absence is only in name and mask as, in true Cobra fashion, he is more than just pulling strings behind the scenes the whole time. So, here I give cudoes for relagating CC to a support role and letting Destro and the Baroness do their thing – just as poorly as they always did in the 80’s XD. And that isn’t the only nod to the spirit of G.I. Joe in the film:

* “Knowing is half the battle” and “Yo, Joe” are gloriously used by our heroes

* Duke wears a scar under his right eye, just as the original 12″ doll had a copyright marker scar under his right eye

* Generally speaking, the characters are themselves: example – Breaker still loves gum

*Snake Eyes is the baddest mofo in the whole movie. Period.

Obviously, there have been changes; not the least of those changes being the international nature of the team. The reasoning for that is about the only thing in the film actually explained. Really, stuff just happens. No reason why a dead guy can’t have electrodes shoved in his skull so his last memories can be photographed. Why shouldn’t there be a massive, missile-launching subartic base for a terrorist cell that (according to the title now) has yet to fully come together. Why exactly can’t Duke and Ripcord jump over cars and run really fast without those bulky Accelerator Suits, but Snake Eyes can – you know, without the damn suit (yes, Snake IS that awesome)? The answers to those questions are never, ever explained here, and who cares. The ride is just that fun.

That is, if you let it.

Don’t go into this expecting Dark Knight. Hell, don’t expect Transformers. This movie does not take itself seriously at all, but it does respect itself and its audience. It’s a mindless action movie based on a line of 3 3/4″ TOYS. The good guys are good and the bad guys are bad and the good guys ultimately beat the bad guys and ride off into the sunset in skin tight leather bodysuits and fatigues with the Black-Eyed Peas playing in the background.

If you can’t have fun with that, shame on you.

Final Score: 3.5


Top Video Game Themes: Honorable Mentions

Now that the Top 25 Video Game Themes have been revealed, I thought it would be fair to highlight some of the other entries and reader submissions that made an honest bid for inclusion on the list. Again, there were a lot of Final Fantasy tracks mentioned, but we all know there’s more to gaming than Final Fantasy. So again, you’ll have to wait for a FF-exclusive edition in the future for your full Nobuo Uematsu fix.

Anyways, below, you’ll a list a 15 tracks that definitely caught my ear, just as much as they did yours. The list is presented in no particular order, though songs from the same game/franchise are grouped together just to be neat. I highly encourage you to seek these cuts out, listen to them, “buy” ’em, put ’em on your iPods and iPhones and jam hard until your ears bleed. Well, maybe not until your ears bleed…

Honorable Mention

“Overworld” – The Legend of Zelda
“Zelda’s Lullaby” – The Legend of Zelda: Ocarina of Time
“Main Theme/Overworld” – Final Fantasy VII
“Chocobo Theme” – Final Fantasy series
“Love Theme” – Metal Gear Solid 4: Guns of the Patriots
“Eva’s Debriefing” – Metal Gear Solid 3: Snake Eater
“Cutman” – Megaman
“Dr. Wily (Stage 1-2)” – Megaman 2
“Go Straight Remix” – Streets of Rage 2
“Orc’s Theme” – Warcraft III
“Underground” – Super Mario Bros. 3
“Bike Theme” – Pokemon
“The Bank” – Mortal Kombat 3
“Brinstar” – Super Metroid
“Prologue” – Eternal Champions

March 2018
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