Now, I’m not talking about Mr. Devastator’s … “Constructicles”. I’m talking about the odd things that people have either missed or misinterpreted in Transformers: Revenge of the Fallen.
Archive for June, 2009
As Kyoji prepares more Transformable postings, I will add my comments here, in my personal review of Transformers: Revenge of the Fallen. I have no idea how Kyoji or any of the other contributors to G.O.N.G. feel about this movie, but I at least enjoyed to outing. It’s not perfect, but it does manage to improve upon the first film. For a sequel nowadays, that in and of itself is a crowning achievement in Hollywood. (Note: I tried to avoid it, but there may be spoilers below. You have been warned.)
Since about 1984ish, Hasbro’s Transformers series has been one of the most successful toylines in American history. Right after the long lived lives of the G.I. Joes (perhaps the only remaining military unit to never have public backlash for fighting terrorists) and the Immortal Lich Queen herself, Barbie, the Transformers have existed in as many forms as they could think of. Back when they first started out, the robot warriors from Cybertron were things like guns, Tracker Trailers, Bomber jets, and Datsun 280ZX’s. Hell, we thought that the fact that one of them could turn into a train and a space shuttle was the most far out, bodacious thing ever. Nowadays, they turn into cars that don’t even frickin exist. That shows the power of the Transformers in the hearts of the people.
Because of this trust and love for Transformers, it’s difficult for us to see them in ways different from what we are use to. We all have our own interpretations of the lore of Transformers; that’s why we usually tend to hate anything that’s not the original 1980’s cartoon. We all hold it to be the shining, untouchible Bible of the Transformers world. However, no matter how much we love the Transformers, the various tv shows and what not are made to do one thing and one thing only: SELL FUCKING TOYS. That’s why we get things like Bayformers. It’s Micheal Bay’s iteration of the lore of the Transformers and a new way for Hasbro to sell toys.
Nowm I have seen the new movie, and for the next couple of days, I will be writing my reviews and musings on Revenge of the Fallen.
Before forwarned; there will be spoilers.
Now, Autobots; Transform and Roll Out! / Decepticons; Transform and Rise Above!
Recently, Nintendo’s Reggie Fils-Aime asked Kotaku readers what Nintendo franchises they want to see re-worked and by what dev teams – in the same sort of vein as Project M (Team Ninja + Nintendo), aka Metroid: Other M. This got me thinking; I mean, Nintendo, far beyond any other major software maker, has defined just what video gaming is with their collection of mostly family-friendly franchises. For years Nintendo characters have headlined and starred in some of the most memorable, critically acclaimed, and nostalgic games.
We know Mario, Link, and Donkey Kong, but in recent years, Nintendo has managed to invent new franchises that have done so well, that they are quickly becoming household names in their own right (Pikmin, Wii Sports/Resort, and Cooking Mama come to mind here). So, to oblige Mr. Fils-Aime, I’m putting together my list of 5 Nintendo franchises that could use a swift kick in the rear end, whether by Nintendo proper, or by an outside team. Metroid is getting a face-lift; I think these IPs could benefit from the same:
If you haven’t seen this, shame on you.
The brainchild of Monty Oum, the Dead Fantasy series pits the iconic heroines of Final Fantasy (Yuna, Rikku, Tifa, Rinoa, and one other special guest) against the sexy divas of the Dead or Alive franchise (Kasumi, Ayane, Hitomi, and a special guest of their own). To date, Dead Fantasy I and II are the only parts of this ongoing fan project. However, the end of part II leaves the door wide open (read: promises) a sequel. Actually, a series of sequels.
Well, it’s been awhile since Mr. Oum graced us all with DFII. Now, the wait may finally be over. Guests at several anime/comic/geek/etc. conventions this season have been treated to a glimpse of unfinished footage from the upcoming Dead Fanatsy III and IV (and possibly V). These new shorts pack more intricate choreography, more devastating blows, more use of character powers/abilities, more fan service, more story, and even more characters. There also seems to be hints that combatants may not just be bested in battle, but killed altogether.
If no one else is excited about this, I certainly am. Especially DFIV – one word for you… Aeons…
The Fantasy Dies agin, next month. Maybe. The summer… hopfully…
What you see here is a 1/1 scale (that’s right, life size) model of the RX-78 Gundam.
Needless to say, I nearly had to change pants when I saw the link to this blog post earlier today on Facebook. The Japanese are so kewl, they find nothing strange about building giant mechs in the middle of a park (I guess its a park; does it matter, it’s a f-ing GUNDAM).
There are even more stunning pics of this blessing to mankind over at punynari’s Moe Passion, from which these pics were borrowed, and, man, did this guy take some fantastic shots…
Now that we’re a week removed from the opening of E3, I think it’s time to reflect. By now, you’ve read the previews, reviews, and op-eds; you’ve watched the various press confrences, demos, trailers, and teasers. It’s time I add my two cents to the discussion.
Zasalamel’s E3 Wrap-up
Ok, I’m not professional journalist, nor was I at the conference, but like so many others out there in the interspace and on he bloggersphere, I was watching the live coverage, reading the impressions, and all that mess. Some of you probably saw my tweet/facebox updates on the games that really struck me. There weren’t many, but the few that there were are some pretty big reveals. Not all of them are complete surprises, that’s cool. Others came out of left field – pleasant little treats.
Well, let’s do this…